Seattle Cinematic VR Challenge
In 48 hours, we will be experimenting on ways to make a movie that suspends the feeling of disbelief and gives audiences presence. Strangers and friends will split into multiple teams, and each teams explores this new field to create 5 minutes worth of 360 and virtual reality film.
Virtual Reality renaissance is here, but there are no set standard operating procedures in this unexplored frontier. Be apart of finding out how Virtual Reality is used to create visual and audio narratives.
Don't be scared! None of us has harnessed the full potential of this medium yet. Come with your ideas, your skills, and your hard work. This event is as much about meeting new friends as it is about creating something awesome together!
For this lab we will have a 360 camera for each team.
To be announced
Kickoff and Idea day - Friday, June 10th, 2016, 6PM
Production day - Saturday, June 11th, 2016
Submission deadline - Sunday, June 12th, 6PM
(more details coming up)
Rules of conduct:
- Treat shooting locations and event spaces with the utmost respect.
- Aside from personal challenges, we will all be moving, cleaning, and helping each other.
- Respect each other!!! (If someone is making you feel uncomfortable, reach out to an organizer. We care.)
- We strive to create a safe environment, but we are not responsible for your personal belongings.
What locations are available for my team?
CNDY Factory (http://www.cndyfactory.com/) have studios and interesting set location for you to use.
As an alternate locations, we also have Candy Mountain (https://www.facebook.com/CandyMountainSeattle/) at 747 56th ave NE, Seattle, WA 98105.
Is the location open over night:
Will there be food:
There will be coffee, tea, and snacks. The University district where we are located has a wide selection of groceries and restaurants to choose from, and some of them are open until late or even open 24 hours.
The venue is surrounded by free street parking. Pay attention to the signs of where you park.
Each team member of a project owns their own IP and collectively owns the final result of the project. They can then opt to license it to non project participants under a Creative Commons NC-SA-BY license, to empower others to share it with their friends, remix it, download it, whatever, as long as theyre not making a commercial profit from your work.
We are glad to help.
Is Cinematic VR Really Virtual Reality?
You are welcome to form your own opinion after doing research and here's a good start:
What is Northwest VR Community (https://www.facebook.com/groups/NWVRCommunity/)?
Members of Northwest VR Community self organized building a flourishing VR ecosystem that support each other and define it organically. We are leading the VR renaissance, and we're not only riding the wave of change but also becoming the wave maker. There is one rule here: be awesome to each other!
This event is part of ongoing process leading toward International Cinematic VR (ICVR) Festival next year where we will curate contents from other part of the world as well as locally.
CNDY Factory (View)
1606 Dexter Ave N
Seattle, WA 98109