Depth sensing cameras like the Kinect are not only revolutionizing gaming and interactive media, but also have potential for exploring new cinematic techniques. Join us at Eyebeam to learn and create new experiments with the RGBDToolkit, an open source software application for depth enabled filmmaking. By augmenting a high definition video camera with a depth sensor, the toolkit captures the scene as colorful three dimensional forms. A computer graphics and video hybrid, the data can then be manipulated algorithmically and visualized from new perspectives in post.
The two day workshop will first focus on learning the RGBDToolkit workflow for camera calibration, data capture, and 3D visualization. The second day will be dedicated to open ended experimentation, either creating videos or hacking on the RGBD openFrameworks API to explore effects and interactions. We welcome a diverse group of creative people interested in media, video and creative coding to join us in experimenting with this emerging medium.
The workshop doesn't require any programming experience. Participants need to provide their own sensor (either Kinect, Asus Xtion Pro Live), HD video camera and Mac or PC laptop. We'll provide you with hardware mounts for attaching the cameras together. The attachment mounts will also be available for purchase from the workshop to keep. If you don't have a camera or Kinect, get in touch and we'll pair you up with another participant.
Eyebeam Art + Technology Center (View)
540 West 21st Street between 10th & 11th Avenues
New York, NY 10011