Event
Master Class: From Indie to Mainstream?
Your indie game is a bit hit, and now you've got a publishing deal! Now what? What does it take to turn your funky art or garage game hack into the realm of commercial publishing? How can you best take advantage of the expertise publishers have to offer while at the same time maintaining your creative vision? Hear from Jenova Chen and Kellee Santiago, the successful developers of fl0w, a master's thesis game that won GDC's Top Downloadable Game of the Year Award, and the upcoming Flower, about how to safely and successfully navigate the waters from indie to mainstream. This master class is appropriate for new and aspiring game designers, as well as more experienced designers moving into independent game development.
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LocationOpen Satellite
989 112 Ave NE, Suite 102
Bellevue, WA 98004
United States
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| Kid Friendly: No |
| Dog Friendly: No |
| Non-Smoking: No |
| Wheelchair Accessible: No |
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